A downloadable game

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This was based on an idea I had back then where the player finds himself at the same place over and over. It is a nice setting to tell a story. Even though there is a wide range of different ideas that can emerge from this basic mechanic, it is very difficult to turn them into nicely designed puzzles that the player can easily understand.

I tried to create a minimalistic demo in case it creates some interest. This is by no means a vertical slice (a vertical splinter maybe), just an experiment to see how it feels and plays. Still there is a distinct ending though.

Let me know if you find this kind of a puzzle game interesting!

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Click download now to get access to the following files:

Being Thomas Green.zip 415 MB

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